Secure · Contain · Protect

Protocol Zero

A Foundation task-force shooter where killing the anomaly is the failure state.

Locate. Assess. Contain. Extract. You carry weapons. They are a lie.

In developmentGodot 4 · PCIn development

Built in the open1% underwayOpen the tracker →

Containment, not kills

Neutralising an anomaly ends the mission at partial credit, and the next briefing says so.

The UI withholds

No health bar, no objective marker. What you know is what you were briefed.

Six acts, forty anomalies

Five task forces across one campaign, and an insurgency you learn about late.

Items tracked publicly
104
Anomalies in the catalog
40
People building it
2