Production tracker Every asset, anomaly, system and act in the campaign, and where it stands. Weighted by production cost, so a cheap prop cannot outweigh the work it sits next to.
All work
0% · 7 items
Phase 1 · Vertical slice
3% · 19 items
Phase 2 · System prototypes
0% · 30 items
Phase 3 · Bulk content
0% · 51 items
Phase 4 · Finale
0% · 2 items
Tracked items 7
Done 0
In progress 0
Not started 7
Acts progress 0 of 0 cost complete
Item list 7 items
Act I Act P1 cost 0 Not started Priority P1
Category Act
Cost 0 · low
Milestone Phase 1 · Vertical slice
Delta-5, public containment in daylight
Whitebox Scripting Art pass Playtest Open file → Act II Act P1 cost 0 Not started Priority P1
Category Act
Cost 0 · low
Milestone Phase 2 · System prototypes
Eta-5, tracking in the open
Whitebox Scripting Art pass Playtest Open file → Act III Act P1 cost 0 Not started Priority P1
Category Act
Cost 0 · low
Milestone Phase 2 · System prototypes
Eta-5, the Insurgency shows its hand
Whitebox Scripting Art pass Playtest Open file → Act IV Act P1 cost 0 Not started Priority P1
Category Act
Cost 0 · low
Milestone Phase 3 · Bulk content
Omega-7 era, Able
Whitebox Scripting Art pass Playtest Open file → Act V Act P1 cost 0 Not started Priority P1
Category Act
Cost 0 · low
Milestone Phase 3 · Bulk content
Alpha-1, the Foundation turns inward
Whitebox Scripting Art pass Playtest Open file → Act P1 cost 0 Not started Priority P1
Category Act
Cost 0 · low
Milestone [DATA EXPUNGED]
Whitebox Scripting Art pass Playtest Interstitials Act P1 cost 0 Not started Priority P1
Category Act
Cost 0 · low
Milestone Phase 2 · System prototypes
Alpha-4, the postal service
Whitebox Scripting Art pass Playtest Open file →