Doc PZ-TRK-0001rev 8aff382Modified 2026-08-21

Production tracker

Every asset, anomaly, system and act in the campaign, and where it stands. Weighted by production cost, so a cheap prop cannot outweigh the work it sits next to.

Tracked items7
Done0
In progress0
Not started7
Acts progress
0 of 7 items complete
7 items
  1. Act IActP1cost 0Not started
    PriorityP1
    CategoryAct
    Cost0 · low
    PhasePhase 1

    Delta-5, public containment in daylight

    • Whitebox
    • Scripting
    • Art pass
    • Playtest
    Open file →
  2. Act IIActP1cost 0Not started
    PriorityP1
    CategoryAct
    Cost0 · low
    PhasePhase 2

    Eta-5, tracking in the open

    • Whitebox
    • Scripting
    • Art pass
    • Playtest
    Open file →
  3. Act IIIActP1cost 0Not started
    PriorityP1
    CategoryAct
    Cost0 · low
    PhasePhase 2

    Eta-5, the Insurgency shows its hand

    • Whitebox
    • Scripting
    • Art pass
    • Playtest
    Open file →
  4. Act IVActP1cost 0Not started
    PriorityP1
    CategoryAct
    Cost0 · low
    PhasePhase 3

    Omega-7 era, Able

    • Whitebox
    • Scripting
    • Art pass
    • Playtest
    Open file →
  5. Act VActP1cost 0Not started
    PriorityP1
    CategoryAct
    Cost0 · low
    PhasePhase 3

    Alpha-1, the Foundation turns inward

    • Whitebox
    • Scripting
    • Art pass
    • Playtest
    Open file →
  6. Act VIActP1cost 0Not started
    PriorityP1
    CategoryAct
    Cost0 · low
    PhasePhase 4

    Eta-10, the dark

    • Whitebox
    • Scripting
    • Art pass
    • Playtest
    Open file →
  7. InterstitialsActP1cost 0Not started
    PriorityP1
    CategoryAct
    Cost0 · low
    PhasePhase 2

    Alpha-4, the postal service

    • Whitebox
    • Scripting
    • Art pass
    • Playtest
    Open file →