Production tracker Every asset, anomaly, system and act in the campaign, and where it stands. Weighted by production cost, so a cheap prop cannot outweigh the work it sits next to.
All work
6% · 5 items
Phase 1 · Vertical slice
3% · 19 items
Phase 2 · System prototypes
0% · 30 items
Phase 3 · Bulk content
0% · 51 items
Phase 4 · Finale
0% · 2 items
Tracked items 5
Done 0
In progress 5
Not started 0
Campaign progress 5 of 89 cost complete
Item list 5 items
SCP-330 — Take Only Two Tier A P0 cost 7 In progress Priority P0
Category Tier A
Cost 7 · moderate
Milestone Phase 1 · Vertical slice
A turned pewter bowl of twist-wrapped sweets. Every sweet is a separate object so they can be taken one at a time.
Reference Model Textures Behaviour In engine Open file → SCP-500 — Panacea Tier A P0 cost 7 In progress Priority P0
Category Tier A
Cost 7 · moderate
Milestone Phase 1 · Vertical slice
A plastic jar of red pills. Cures anything, and there are not many left.
Reference Model Textures Behaviour In engine Open file → Player Controller System JackaBoiGamez P0 cost 25 1 of 5 Priority P0
Category System
Cost 25 · expensive
Milestone Phase 1 · Vertical slice
Proper Arms Health Stamina States Movement Open file → Equipment System System JackaBoiGamez P0 cost 30 In progress Priority P0
Category System
Cost 30 · expensive
Milestone Phase 1 · Vertical slice
Replication Slots Saved Main Slot Open file → Flashlight System System JackaBoiGamez P1 cost 20 In progress Priority P1
Category System
Cost 20 · expensive
Milestone Phase 1 · Vertical slice
Battery Level Replication Override Toggle Open file →