Art bill
Forty-two assets, weighted by difficulty, with three keystones that everything else leans on.
The art bill is forty-two assets across characters, environments, props and audio, each scored 0–5 for model, animation, VFX and audio work. The sum is the cost weight the tracker uses.
The keystones
Three assets carry the rest of the project:
- The modular MTF operative. One body, one rig, one locomotion set. Every task force is a gear swap on it.
- The Foundation facility kit. Modular, and reused across four acts.
- The sorting facility. The interstitials live in it.
Get those three right and the rest is variation. Get them wrong and the cost is paid five times over.